Game Design & Operations Specialist with a Bachelor’s degree in Game Development from the University of Utah and 5+ years of hands-on industry experience. Proficient in game mechanics, 3D art production, live operations, and cross-border e-commerce platform management (including Temu operations). Skilled at balancing game economies, optimizing user retention through data-driven updates, and designing cross-platform campaigns (overseas advertising, user acquisition, and market analytics). Experienced in leading small teams through full-cycle game development and coordinating 3D art/design pipelines. Improved retention rates by 25%+ across multiple titles and contributed to Temu’s seller growth strategies by analyzing market trends and optimizing product visibility. Fluent in English (TOEFL-certified) with a global mindset, adaptable to fast-paced environments, and committed to merging creative innovation with analytical rigor to deliver market-ready gaming and e-commerce solutions.
Summary
Age
22
Graduation Year
2024
Title
Game Designer
Date of Birth
April 27, 2002
Nationality
Chinese
Gender
Male
Graduation Institution
University of Utah, USA
技能
Modeling Related Tools
Maya、3dsMax、Houdini、ZBrush、3D Painter、3D Designer、Marmoset Toolbag, AI, Photoshop, Aseprite
Programming Languages
Proficient in Python and C#
Music
Violin, Alto Saxophone, Traditional Chinese Vocal Music
Game Engines
Proficient in Unreal Engine for creating shaders, effects, scene building, and level design to meet personal design needs.
Office Software
Office, Excel, PPT, Figma, and other software to help line up projects, pictures, work goals, to assist with clear objectives.
Language
Fluent in English for communication with foreigners and academic writing. TOEFL score: 86
教育
- UUniversity of Utah - College of Engineering
CV Summary
3
Projects