Summary

Game Design & Operations Specialist with a Bachelor’s degree in Game Development from the University of Utah and 5+ years of hands-on industry experience. Proficient in game mechanics, 3D art production, live operations, and cross-border e-commerce platform management (including Temu operations). Skilled at balancing game economies, optimizing user retention through data-driven updates, and designing cross-platform campaigns (overseas advertising, user acquisition, and market analytics). Experienced in leading small teams through full-cycle game development and coordinating 3D art/design pipelines. Improved retention rates by 25%+ across multiple titles and contributed to Temu’s seller growth strategies by analyzing market trends and optimizing product visibility. Fluent in English (TOEFL-certified) with a global mindset, adaptable to fast-paced environments, and committed to merging creative innovation with analytical rigor to deliver market-ready gaming and e-commerce solutions.

Age

22

Graduation Year

2024

Title

Game Designer

Date of Birth

April 27, 2002

Nationality

Chinese

Gender

Male

Graduation Institution

University of Utah, USA

教育

University of Utah

College of Engineering - Bachelor's Degree

2021 - 2024

The Bachelor of Science in Gaming degree is designed to prepare students for careers in the professional gaming industry or related fields (e.g., simulation or visualization) and is designed to prepare students to compete in an increasingly complex industry. The program is designed to prepare students for careers in software development for a variety of games and entertainment, professional training tools, game-based learning environments for K-1 2 students, healthy play, scientific collaboration, or other skills that meet the needs of society. The program also provides instruction in math and computer skills to build a strong foundation in computers, as well as core knowledge in the design and production of digital game experiences, technical supervision, tool development, social and market research, and more, to provide a holistic approach for students joining the program.

项目经验

Mother Earth

Level Design, 3D Asset Creation, and Animation Assistance

January 2023 - May 2023

Low Poly Stylized RTS 3D Game

  1. Participate in the initial discussion of the game background setting to establish the game objectives and modeling style;
  2. Collaborated with the music production team to conceptualize the game's music style, enhancing player immersion;
  3. Created unique protagonist models, rigged and skinned them, and fine-tuned the models to ensure smooth animation;
  4. Designed level blueprints, built whitebox levels in Unreal Engine, and created presentation videos with explanations;
  5. Built formal playable scenes and participated in gameplay design discussions;
  6. Actively participate in discussions related to each model to hone the art style and quality;
  7. Created various animations for the protagonist and assisted in making animations for other objects to ensure game completeness;
  8. Record live gameplay videos and edit videos to help players quickly understand the game and participate in the game development process;

Inquiry Games [Ivorfall]

Scene Design, Scene Modeling, Material Creation, Account Management

September 2023 - May 2024

Steampunk-themed Roguelike Third-Person Shooter

  1. Actively cooperated with assigned team tasks, utilizing personal strengths to join specific work groups and ease team workload.
  2. As the leader of the environment scene production team, integrated assets from team members and submitted them to the lead artist for quality assurance and timely modifications.
  3. Responsible for scene construction, asset and material creation for two levels, ensuring assets were approved by the lead artist before import.
  4. Through active communication with another art team leader, completed tasks ahead of schedule and took on additional work to accelerate game development.
  5. Provided additional support to other art teams, such as art guidance, design suggestions, or asset creation.
  6. Collected team members' feedback and work schedules, listed completion dates for each asset, and organized them into a comprehensive table to set clear goals and ensure development progress.
  7. Registered a new Bilibili account to upload game trailers, promoted the game, and observed audience data to identify interested demographics.
  8. Launched the game on Steam, provided free downloads and tags, and monitored download metrics and audience engagement post-launch.
  9. Communicated smoothly with team members to ensure timely asset modifications without delaying development.

Shenzhen Api Technology Co.

Temu Semi-Managed Operations Specialist

December 2024 - Now

Operation of overseas Temu platform semi-managed stores, categories for pet supplies and 3c products, responsible for the product for pet toys, pet automatic feeder and all kinds of alarm clock sound, daily work for the analysis of traffic data to find sales factors, independent charts on the shelves of several links to test the new product, always pay attention to the dynamics of the foreign market and policy to seek business opportunities, and actively with the platform buyer docking to understand the platform trends and the direction of development, production of Data form record study and research front-end advantages of explosive products and analysis, with colleagues from various departments to communicate and cooperate with the study of product distribution, after-sales service to buyers in need to improve product evaluation, timely tracking of abnormal orders to reduce the rate of after-sales, calculating the sales of hot models in advance of the stock and weekly according to the logistics price and shipping conditions to plan batch shipments to the high volume of overseas warehouses in order to ensure that the link survives while saving warehousing costs, making price checklist and accounting total. Make price checklist and accounting total cost to report a reasonable supply price, modify the title and refined product rotating chart, adjust the advertising budget expenditure and the hot period to plan the enrollment of promotional activities to improve product sales, weekly fixed output data report to analyze the single-volume time nodes of each product in order to grasp the cost of advertising.

技能

  • Modeling Related Tools

    Maya、3dsMax、Houdini、ZBrush、3D Painter、3D Designer、Marmoset Toolbag, AI, Photoshop, Aseprite

  • Programming Languages

    Proficient in Python and C#

  • Music

    Violin, Alto Saxophone, Traditional Chinese Vocal Music

  • Game Engines

    Proficient in Unreal Engine for creating shaders, effects, scene building, and level design to meet personal design needs.

  • Office Software

    Office, Excel, PPT, Figma, and other software to help line up projects, pictures, work goals, to assist with clear objectives.

  • Language

    Fluent in English for communication with foreigners and academic writing. TOEFL score: 86